Dev Update: Fortitude Game Mode

New Game Mode: Fortitude

The frontier has a new challenge.

Fortitude, a brand-new game mode for Fatal Frontier 1869, is now live. Available to pioneers at account level 5 and above, it takes you far from the familiar paths into a wide-open tundra where the land is exposed, the gold is waiting, and the wildlife is unforgiving.

Wide-open ground can mean bigger opportunities—but it also means nowhere to hide.

How long can you hold your ground?

Halloween Has Come to Town

The frontier is feeling suitably spooky. Town has received a Halloween makeover, and hidden pumpkins have appeared across the area.

Track them down to find seasonal treats and useful consumables—but stay alert. The Bonfire Gang has been driven out by Dire Wolves, and these new predators pack a sinister bite.

Full Patch Notes: 1.43.1

Fatal Frontier 1869 - Early Access
Patch Notes  (1.0.0-1.43.1)

News
- For a limited time, new accounts receive a complimentary mining pass, claims, and greenbacks.

Game Updates

New Patch (1.43.1)
- New game mode: Fortitude. Wide-open tundra. Plenty of gold. Plenty of teeth. How long can you hold your ground? Requires account level 5+.
- Halloween has come to the frontier! The town’s gone spooky, and hidden pumpkins are packed with seasonal treats and useful consumables.

NPCs
- Dire Wolves have run out the Bonfire Gang. Use caution, they pack a sinister bite!

General
- Shop inventories have been updated.

Fixes
- The Tree of Woe encounter should not appear in close proximity to towns.
- Standardized movement speed description text across items.
- Fixed an issue with mining near lit dynamite.

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